#include "map_minedataset/Section.h"

namespace Mine
{
	CCircleSection::CCircleSection()
	{
		this->Radius = 0.5;
		this->Center = osg::Vec3d(0, 0, 0);
	}

	CCircleSection::~CCircleSection()
	{

	}

	osg::ref_ptr<osg::Vec3dArray> CCircleSection::toLineString()
	{
		return NULL;
	}
}